![]() Adding Reflec costs 0.1 Megacredits per ton of hull and can only be added once. ![]() Options Reflec (TL 10): Reflec coating on the hull increases the ship’s armour against lasers by 3. Larger ships of this type will often carry a specialized sub-craft to perform the actual atmospheric skimming.Īrmour is added in 5% increments of the ship’s tonnage. A standard-hull ship may have scoops for gathering fuel from a gas giant but the process will be much more difficult and less efficient. Getting it back into space requires an elaborate launch setup and considerable expense. ![]() It cannot mount fuel scoops.Ī standard-hull ship may still enter atmosphere but is very ungainly and ponderous, capable only of making a controlled glide to the surface. It is completely non-aerodynamic and if it enters an atmosphere or strong gravity it will fall to the surface of the planet. Streamlining may not be retrofitted it must be included at the time of construction.Ī distributed ship reduces the cost of its hull by 10%. ![]() This streamlining includes fuel scoops which allow the skimming of unrefined fuel from gas giants or the gathering of water from open lakes or oceans. Streamlining a ship increases the cost of the hull by 10%. Any class A starport has a shipyard which can build any kind of ship, including a starship with Jump drives any class B starport can build small craft and ships which do not have Jump drives.Ī ship may have any of three configurations – standard (a wedge, cone, sphere or cylinder), streamlined (a wing, disc or other lifting body allowing it to enter the atmosphere easily) or distributed (made up of several sections, and incapable of entering an atmosphere or maintaining its shape under gravity). ![]()
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